【Unity】指定秒ごとに処理を実行
//1秒おきに処理を実行
void Update(){
intervalTime += Time.deltaTime;
if(intervalTime >= 1.0f) {
Hoge ();
intervalTime = 0.0f;
if(isHoge){
Guage.value = (int)ComparerTime()/1000f;
Guage.ForceUpdate();
}
}
}